Han

Cost: -   Cooldown: -

 * Passive - For each maximum level of his skills, Mogul Khan gains 40 bonus Health, 5% bonus Attack Speed, 40 bonus Mana, 7 Ability Power and 4 bonus Attack Damage.

Cost: 50 / 60 / 70 / 80 / 90 Mana   Cooldown: 10 seconds

 * Active - Mogul Khan shouts and taunts nearby enemies for an unconquerable battle with the Axe. Enemy units are forced to attack him for 1/1.25/1.50/1.75/1.75 seconds and are dealt with 60/100/140/180/180 + [0.5 AP] magic damage while Mogul Khan gains 200 bonus Armor for the duration.

Cost: 70 / 80 / 85 / 90 / 90 Mana   Cooldown: 11 / 10 / 9 / 8 / 8 seconds

 * Active - Mogul Khan enrages an enemy and fills them with the rage of battle (debuff), dealing 18/25/32/39/39 + [0.1 AP] magic damage per second and reducing the target's movement speed by 8% for 10 seconds or until the target kills a unit. Mogul Khan gains 8% bonus movement speed whenever there is a unit affected by Battle Hunger.

Cost: -   Cooldown: 0.25 seconds

 * Passive - When attacked, Mogul Khan has a 17% chance to spin and perform a counter helix attack, dealing 40/80/120/160/160 + [0.4 AD] + [0.1 DEF] physical damage to all nearby enemies.

Cost: 100 / 125 / 150 Mana   Cooldown: 70 / 55 / 40 seconds

 * Active - Mogul Khan attempts to decapitate anyone who engages him in combat, instantly killing the target enemy hero that has Health below 250/400/550 + [8% of Axe's maximum Health] otherwise this skill will deal 100/125/150 + [1.0 AP] magical damage and stun the target for 1 second. Upon successfully killing the target with this skill, Mogul Khan gains 50% bonus Movement Speed that lasts for 3 seconds.